Essential Facts About The Canadian Video Game Industry 2763 views | 6 months ago
April 23 2014 Square Enix studios join ESAC
Eidos Montreal and Square Enix Montreal – two major Canadian studios part of the Square Enix Group – have joined ESAC as a new full member. Eidos Montreal, founded in 2007, now employs approximately 500 staff and Square Enix Montreal, established in 2011, employs approximately 40 people focusing on mobile game development.
“We’re excited to have Eidos Montreal and Square Enix Montreal join the Association,” said Jayson Hilchie, President & CEO of ESAC. “With their focus on blockbuster AAA titles and mobile game development, these companies represent the future of game development in Canada,” he added.
“ESAC membership will solidify our position as an anchor company in the Canadian video game industry,” said David Anfossi, Head of Studio for Eidos Montreal. “Collaborating with our peers across Canada not only benefits our company but will help protect and promote the industry in Canada,” he added.
Square Enix is best known for globally successful franchises such as Final Fantasy, Dragon Quest, and Kingdom Hearts. Square Enix Montreal just released Hitman GO on iPhones and iPads. Eidos Montreal has worked on some of the company’s best-selling titles including Deus Ex – Human Revolution and the recently released reboot of Thief.
Canada's Video Game Industry in 2013
This comprehensive report was compiled by Nordicity for ESAC and is one of the only Canadian reports ton the national composition of the industry – including its economic contribution to Canada’s GDP, average employee salaries and skills, provincial breakdowns and video game Ccompany outputs. To provide an in-depth analysis of the industry, Nordicity consulted many of our nation’s top video game publishers and developers through an extensive survey as well as conducting interviews with industry experts.
Click to download the 2013 report from Nordicty: Canada’s Video Game Industry in 2013 [pdf] – 60 pages (disponible en anglais seulement).