Approximately 16,000 artists, innovators, and designers are employed by the Canadian video game industry according to a new report from Secor Consulting released today by ESAC. Over the past two years, despite the economic recession, the industry grew by 11% annually and is projected to grow more rapidly over the next two years at 17% per year.
With nearly 350 companies, Canada’s video game industry is conservatively estimated to contribute $1.7B to Canada’s economy. The Canadian video game industry remains the third largest in the world, or in first place on a per capita basis based on the employment levels in other countries. Quebec leads the Canadian video game industry with over half of the country’s jobs and a high proportion of large game developers and publishers located there.