Below is the panel of judges for the 2020 SVGC:
Gameloft, Montréal, QC
An intellectual property lawyer by trade, Rémi Weiss fulfilled a lifelong dream by joining Gameloft in Montréal in 2017. As a Senior Legal Counsel, he is responsible for overseeing all aspects of legal operations for Gameloft studios in North America, from the development of video games to labor and employment matters, as well marketing and advertising issues. Rémi is active in the industry, and is currently serving as an administrator for the Guilde des Jeux Vidéos du Québec. An avid PC gamer, he is really proud to represent Québec and support the next generation of game developers.
“It was really an honor and a lot of pleasure to review games proposed by students from all over our country. I am really impressed by the level of creativity our contestants have brought this year!”
Linda Duchaussoy and Team
Communications and Engagement Director with Eidos-Montréal, Linda Duchaussoy has more than 15 years of experience in the video game industry. Linda began her career in the industry with Atari France managing the launch of triple-A titles such as The Witcher, No More Heroes and Alone in the Dark. She was Head of Corporate Communications with Namco Bandai Games and later PR & Communications Director with Ankama where she led a team of twelve communicators. Linda and a team of expert game developers from Eidos-Montréal lent their time to this year’s Student Video Game Competition judging panel.
“Here in Montréal, we are looking for ways to ensure we have the talent to remain competitive and move innovation forward in game development. We were proud to participate in ESAC’s judging panel and support the future talent of our industry.”
Other Ocean, Newfoundland
Producer with Other Ocean Interactive, Kaitlin started her career as a tester with Electronic Arts back in 2012 working on Mobile titles. Over her seven-year tenure with EA, she held various roles including QA Lead, QA Project Manager and Development Manager. Having worked with every department within the industry Kaitlin has an in-depth understanding of the principles and practices needed to make a successful product. Although new to the Other Ocean Interactive family, she is enjoying the new challenge brought on by working for an indie studio working on innovative, non-mobile titles. Kaitlin is excited to be part of the ESAC judging panel and help support Canadian game development talent.
“This competition showcases the talent that is out there in our Canadian Schools. I am ecstatic that students have this type of opportunity to experience game development in a team environment, as it allows them to develop and hone the skills needed to help them succeed in the future. It’s a testament to how the education system is adapting to give students the best environment to kick start their careers in this industry.”
Chirag Sheth is a Business and Sales Manager with Microsoft Canada, helping to grow the Xbox business within Canadian retail channels. Prior to joining Microsoft, Chirag has held various roles in marketing and student relations. A graduate from the University of Waterloo’s Science and Business program, Chirag has a passion for technology, gaming, sports and diversity and inclusion, particularly with regards to accessibility and inclusive education. Chirag is excited to support the upcoming talent in the Canadian video game industry!